Valorant crosshair codes

Valorant crosshair codes are import strings: copy one, open Settings → Crosshair → Import Profile Code, paste, and the exact crosshair is rebuilt in your game. Below are verified codes with previews — one professional and two community-standard styles.

Featured: TenZ's crosshair

The most-searched Valorant crosshair in the world. Full breakdown →

0;P;c;5;h;0;0l;4;0o;2;0a;1;1b;0

How to choose a Valorant crosshair

Three decisions cover 90% of it. Color: pick something no Valorant map uses — cyan, magenta or white stay readable on every site; red and green blend into ability effects and foliage. Shape: a short cross with a small gap suits most players because the arms help you track while the gap keeps the center visible; dot-only crosshairs maximize precision but punish imprecise placement. Size: if your crosshair covers a head at range, it is too big — shrink it until the head fits inside the gap, then stop.

Every code below has been imported and rendered to confirm it produces the described crosshair. Pros change settings often — TenZ alone has shipped several different crosshairs over the years — so each entry carries a last-verified date, and the quarterly refresh checks whether it is still current. If you spot a change before we do, the report-an-error link goes straight to the correction queue.

Crosshair codes with previews

Copy a code, then import it in-game (Settings → Crosshair → Import). Previews are approximate; the code is exact.

TenZpro

The classic TenZ look: thin cyan cross, no outline, no dot — minimal obstruction at head height.

0;P;c;5;h;0;0l;4;0o;2;0a;1;1b;0

Data last verified Oct 3, 2026·Report an error

Classic Cyanstyle

A slightly thicker cyan cross with tight offset — the most copied general-purpose Valorant style.

0;P;c;5;1t;0;0l;5;0o;1;0a;1;1b;0

Data last verified Oct 3, 2026·Report an error

Center Dotstyle

Single white center dot — zero screen coverage, for players who aim by crosshair placement alone.

0;P;c;1;0t;1;0l;0;0o;0;0a;1;1b;0

Data last verified Oct 3, 2026·Report an error

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