Overwatch 2 to Apex Sensitivity Converter
Convert your Overwatch 2 sensitivity to the exact Apex Legends equivalent. The tool below is pre-set to this pair and verifies every result with a matching cm/360.
This direction is for Overwatch 2 players jumping into Apex Legends — hit-scan training transfers remarkably well. The divided number looks small next to your Overwatch setup, but the same hand motion delivers the same turn the moment you drop in.
Physical aim match: 433 cm/360 in the from-game = 433 cm/360 in the to-game, at 800 DPI. If the two numbers differ, the conversion is wrong — ours always match.
The conversion
Divide your Overwatch 2 sensitivity by 3.3333 to get the matching Apex Legends hipfire sensitivity — Overwatch's gentle 0.0066 yaw compresses onto Apex's 0.022 Source scale.
Worked example: 6 Overwatch 2 = 1.8 Apex at 1600 DPI — both are a 14.4 cm/360.
Common values (1600 DPI)
| Overwatch 2 sens | Apex sens | cm/360 |
|---|---|---|
| 1.5 | 0.45 | 57.7 cm |
| 2.4 | 0.72 | 36.1 cm |
| 3 | 0.9 | 28.9 cm |
| 4.8 | 1.44 | 18.0 cm |
Before you switch: Apex specifics
Coming from Overwatch 2, the first thing to internalise: Overwatch 2 uses a 0.0066 yaw — its sensitivity numbers run roughly 3.33× CS2 for the same aim feel.
Apex Legends shares Source's 0.022 yaw for hipfire — CS2 sensitivities transfer 1:1 at the same DPI.
Typical Apex sensitivity runs 1.2–2.2, and professionals play in the 1200–2000 eDPI band. If your converted value lands far outside that band, double-check your DPI — the math is only as good as the number your mouse actually reports.
FAQ
What is 6.0 Overwatch sens in Apex?
6.0 Overwatch 2 sensitivity equals 1.8 Apex sensitivity at the same DPI (divide by 3.3333). Both are a 31.8 cm/360 at 1600 DPI.
Do Apex's ALC settings affect this?
Yes — if you use Advanced Look Controls, the effective yaw changes and the standard ratio no longer applies. Reset ALC to default for the transfer to hold.
Does tracking feel identical after converting?
Hipfire 360 distance matches exactly. Flicks feel the same; what differs is game feel — Apex's movement speed and FOV change how the sensitivity reads, not how it measures.